#6: Modified template.html - should resolve some zoom issues, and extra markup.
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@ -385,7 +385,7 @@ func GetDefaultTemplate() string {
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</style>
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</style>
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</head>
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</head>
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<body>
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<body>
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<object type="image/svg+xml" data="SVG_PATH" ></object>
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<object type="image/svg+xml" data="SVG_PATH</object>
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<script>
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<script>
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window.onload = fixpage;
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window.onload = fixpage;
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@ -398,7 +398,7 @@ func GetDefaultTemplate() string {
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// fix chrome page bug
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// fix chrome page bug
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fixHeight = parseInt(renderBlockInfo.height) + 1 + "px"
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fixHeight = parseInt(renderBlockInfo.height) + 1 + "px"
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pageCss = '@page { size: \${renderBlockInfo.width} \${fixHeight} ; margin:0;}'
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pageCss = "@page { size: " + renderBlockInfo.width + " " + fixHeight +" ; margin:0;}"
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document.getElementById("page_style").innerHTML = pageCss
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document.getElementById("page_style").innerHTML = pageCss
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}
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}
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</script>
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</script>
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@ -1,47 +0,0 @@
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<html>
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<head>
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<!--<style>
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@media all {
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@page { margin: 0px; }
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body { margin-top: 0cm;
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margin-left:auto;
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}
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}
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</style>-->
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<style>
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html, body {
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width: fit-content;
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height: fit-content;
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margin: 0px;
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padding: 0px;
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}
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</style>
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<style id=page_style>
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@page { size: 100px 100px ; margin : 0px }
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</style>
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</head>
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<body>
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<object type="image/svg+xml" data="SVG_PATH" ></object>
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<script>
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window.onload = fixpage;
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function fixpage() {
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renderBlock = document.getElementsByTagName("html")[0];
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renderBlockInfo = window.getComputedStyle(renderBlock)
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// fix chrome page bug
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fixHeight = parseInt(renderBlockInfo.height) + 1 + "px"
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pageCss = `@page { size: \${renderBlockInfo.width} \${fixHeight} ; margin:0;}`
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document.getElementById("page_style").innerHTML = pageCss
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}
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</script>
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</body>
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</html>
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